Wednesday, May 9, 2012

Realtime renders








Screencaps for Light, Shading, and Texturing.  Rendered realtime with marmoset toolbag.

Thursday, April 26, 2012

3D model Telescope



Modeled in 4 total Pieces and redered in Marmoset.  Can only render one piece at a time in this program but gives the idea of how it looks in game.  Can see it all together in the Maya render and see what the game textures look like here.  










Textures Left to right are Normal map, Diffuse. and Specular map

Tuesday, April 24, 2012

Telescope WIP 3d model

Working on my telescope for my final. Not really enough time left in semester to do the base to telescope connection so had to dummy it down and just have to redo that part after the semester.  Prob my biggest complaint about school now is the fact that you don't have time to do good portfolio pieces because you are rushed too much.  Right now I am sitting well under my poly budget I was giving myself of 20k tris because it is supposed to be a hero asset for project dev.  Right now it is is sitting right at 15k tris.