Monday, February 20, 2012

Tuesday, February 7, 2012


Update on the mask I am working on for class. did some more work on the texture. More than likely won't take too much further than this besides making a low poly model and baking the textures to it as its just going to be a prop hanging on a wall mostly unnoticed.  




Monday, February 6, 2012

Something I am working on for my lighting shading and texturing class. bare minimum would have been modeling a swiss army knife, but what is the fun in the bare minimum? I am sure the classes next step will be unwrapping and using premade textures for their knife but what I am going to do for this model next is go ahead and add some thickness and some eyes and shoot them over to zbrush to sculpt the hair and paint my textures with a mix between spotlight and hand painting.






Sunday, February 5, 2012

Finished the Hi-poly paint! All done in zbrush after a Maya unwrap! Would love some feed back!

Wednesday, February 1, 2012



Sculpt almost done just a few things to do then off to texturing.  Going to use some roughed up bronze on the metal pieces and leather for the rest.  And rivets will get a bit darker color which i haven't quite decided on yet.